Welcome to The Claw Recluse, the largest fansite on the internet for Monolith Productions' classic PC game Claw. Originally started as a hobby in 2004, the site is now home to a community that over two decades has modded the game, developed a new map editor, designed over 600 custom levels, created fan art, and set speedrun records. Thank you for visiting!

TCR is available in English, Polish, Spanish, Portuguese, Italian, Czech, Russian, Romanian, Arabic, and Hungarian.




20/09/26 Is it a bird? Is it a plane? Nope, just the custom levels bonanza continuing with RatusGlobal's Ravine, once again based on the Footpath tileset, but significantly larger than his previous, still very recent release Green Paths & Purple Burrows.

19/09/26 Two additions in Custom Levels, including Green Paths & Purple Burrows by RatusGlobal (whose anthology is now deservedly featured in the section, by the way), and Cat Entertainment Mine by Nameuser. In case of any issues playing the latter, such as logic errors, make sure you have the most recent CrazyHook mod (currently v1.4.5.4).

Hold the presses -- there is another new level, Ruins of an Unseen World by Leprichaun. You may remember his excellent 2023 debut The Thousand Towers, perhaps somewhat overlooked due to very strong competition that year. Since then, the designer kept radio silence... only to show up just now, with a similarly expansive, well-designed level in tow.

3/09/26 We have another strong contender for top honors in the level of the year vote with Baron FQ's Midnight Espionage. Combining the Puerto Lobos and Township tilesets in a nocturnal setting, it certainly evokes Grey Cat's 2006 classic Blackout. However, two decades and one CrazyHook mod later, that vision can now be taken much further, including new enemies and a custom night-time background, among others. Expect a challenging and long level, too: traits it also happens to share with Blackout. Have fun!

27/08/26 We have known for a while about Monolith's old LithTech engine demo from 1999, briefly showing 3D gameplay of a Claw project that ultimately was never pursued. However, branung on the Claw subreddit has just shared an incredible discovery: the full LithTech 1.0 SDK found via an Internet Archive backup, including a sample project featuring a Claw player model. Curiously, it looks somewhat different than in the 1999 showcase.

26/08/26 Some major activity in 100% full game runs, first with Andokai Camanis improving his personal best, now at 2h12:36 (just three minutes off BorisHR's record), and then Renganathan posting his attempt, a very respectable sub-2h30 run. There is also one new custom level by Mauros961, his seventh this year already. Recreating base level 3 using the Dark Woods tileset, it is very fittingly named The Dark Footpath (3+4).

21/08/26 Exactly twenty-four years ago, Teo phil's Treasure Island was released to the community on Monolith's (sadly long defunct now) official Claw forum. What better way to celebrate the anniversary than with Pirates' Cliffhanger Island (10+9+13), a brand new custom level by Renganathan using the same tileset? As you may have surmised, it carries on the tradition of recreating base game's level layouts in new settings. However, there are plenty of suprises here, remixing the original Cliffs (and more!) in very creative ways. Enjoy!

6/08/26 Following his recent comeback after years of hiatus, RatusGlobal released another custom level. Heart of the Woods is his first one making light use of the CrazyHook mod's functionality with some custom assets. The designer's take on the level 4 tileset is rather unique here, too, and well worth checking out.

Meanwhile on the speedruns front, BorisHR -- currently just nine seconds behind Pappy on the any% full game leaderboard -- has started streaming his attempts at retaking the record on his YouTube channel.

5/07/26 One new level, and would you believe it, designed by Mauros961 again. Clocking in at over 100 KB, Lava Flow uses the Temple tileset (duh) and marks his largest work yet. Have fun, and -- as always -- feel free to share your feedback on Discord.

21/06/26 Pappy is back on top of the any% Claw speedrun leaderboard with a new record of 33:41, beating BorisHR's previous best by nine seconds. Congratulations!

20/06/26 New custom levels, including Battlements in Caves (aka 2+11) by the prolific Mauros961, and Under the Baltic Sea, RatusGlobal's surprise comeback after over 8 years.

8/05/26 BorisHR set a truly remarkable 100% speedrun record of 7:51.86 in Tiger Island, beating his own previous best time by over one and a half minutes.

1/05/26 The fan art gallery has been updated with nearly 30 recent works by TaurusII. Our speedrun leaderboards are now also up to date (congratulations to Andokai Camanis on the new 100% record in Puerto Lobos!). Last but not least, we have a brand new custom level, Las Almenas, designed by Mauros961.

1/04/26 If you enjoyed the ambience of Aquatis's Day Out, but not so much moving the boss around the map, try its alternate version Claw's Day Out instead. Pay no mind to the April Fools release date, Claw custom levels are very much a serious business after all.

21/03/26 You may have fought the game's bosses on many occasions, but have you ever had to babysit one on the way home? Believe it or not, that is precisely your task in Renganathan's new custom level Aquatis's Day Out: guide Aquatis through the whole map to receive his gem. It will be tricky, and perhaps confusing at times, but the designer left many tips to help navigate what is undoubtedly one of the most creative and innovative Claw custom levels ever. You can also watch a full playthrough here.

14/02/26 Having set an incredible speedrun record last month, BorisHR could fully focus on level design -- which, as we already know, he also happens to be quite good at. Now, he is back with his first map in nearly two years, and easily the best one of 2026 thus far. Though following some past attempts at creating winter Claw levels, Snowbound Land really is something else. Not only does it feature a fully recolored Footpath tileset, but also seamlessly integrates others to perfectly fit the setting. Have fun, and be sure to check out the premiere livestream by Andokai Camanis!

3/02/26 The next level by Mauros961, Pixelcove is again brimming with memes, but can also be seen as a successor to the quirky classic Pixels, designed by Nameless back in 2012.

1/02/26 Receiving 55% of the votes, wisztom's and Martin's City in the Depth has been crowned the 2025 custom level of the year. With 15% each, Welcome to the Jungle (by the previous edition's winner Andokai Camanis) and Mauros961's City of Memes are the joint runners-up. Congratulations to all designers: may their creativity continue into 2026.

26/01/26 An extraordinary twist of fate saw the any% Claw speedrun record broken twice in one day: the first sub-35 minute run by Pappy (with 34:42) was followed by BorisHR's 33:50 just a few hours later. Incredible. At this rate, it will have gone below 30 minutes by Claw's 30th anniversary next year! ;)

19/01/26 Zax37 published a new release of the WapMap level editor, with v0.5.0 adding support for custom color palettes, fixing a number of crashes and other issues, and bringing many small improvements related to managing objects. The full changelog is available here.

17/01/26 If you missed Pappy's 24-hour Claw stream late last month, you can now watch it condensed in 17 minutes thanks to his best moments compilation. The whole thing is also archived in two videos (with small AFK parts cut to fit them on YouTube), by the way.

12/01/26 It seems our community has lost a relic of its earliest days as RedTail's Lair, one of the very first fansites for the game -- which, while unchanged this century, inexplicably remained accessible until now -- appears to be down for good. It never had much content, but nonetheless is a piece of Claw history, thankfully preserved by the Internet Archive.

3/01/26 Renganathan prepared a short video recap covering all 35 custom levels released during the past year. We also have the first one of 2026, designed by Fjordsson.

1/01/26 Happy new year! The complete level pack has been updated, and until the end of January, you can vote for your favorite custom levels from 2025 through our bot on Discord. Feel free to join the community there to discuss your choices, see some previews of what our level designers are up to in 2026, or even just say hi. If you are short on time this month, we also have full playthroughs of all nominated maps available via YouTube links.

>> ARCHIVED NEWS <<


© 2004-2026 Grey Cat, Zuczek and Teo phil. Header art by TaurusII. Best viewed using Firefox at 800x600 (or higher). Claw © 1997 Monolith Productions, Inc. and Takarajimasha.